Fists

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Fists
Fists.png
Details
Weapon type Unarmed
Alt Mode Brawler perk
Strike
Head damage 45 / 40 / 30 / 25
Torso damage 30 / 25 / 20 / 15
Leg damage 20 / 15 / 10 / 05
Wood damage 5
Stone damage 2
Windup (ms) 475 ms
Combo (ms) 675 ms
Release (ms) 450 ms
Recovery (ms) 700 ms
Miss cost 9
Feint cost 10
Morph cost 7
Stamina drain 14
Parry drain Negation 7
Stop on hit No
Can combo Yes
Hit knockback 0
Can flinch Yes
Turn Cap X 325
Turn Cap Y 227.5
Stab
Stab Head damage 30 / 25 / 17 / 15
Stab Torso damage 20 / 15 / 12 / 10
Stab Leg damage 15 / 10 / 07 / 05
Stab Windup (ms) 450 ms
Stab Combo (ms) 650 ms
Stab Release (ms) 325 ms
Stab Miss cost 5
Alt Mode - Strike
Head damage 55 / 55 / 35 / 35
Torso damage 40 / 40 / 25 / 25
Leg damage 30 / 30 / 15 / 15
Windup (ms) 450 ms
Combo (ms) 550 ms
Release (ms) 500 ms
Alt Mode - Stab
Stab Head damage 40 / 40 / 25 / 25
Stab Torso damage 30 / 30 / 20 / 20
Stab Leg damage 25 / 25 / 15 / 15
Stab Windup (ms) 425 ms
Stab Combo (ms) 600 ms
Others
Block movement None
Is block held Yes

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Fists are a weapon that all players have by default, which occupies the last slot, which is usually the 4th slot, unless you have the Mule perk.

Overview[edit | edit source]

The fists are weapons that every loadout has access to, they're located on the last inventory slot. The Brawler perk can be used to buff their speed and damage. You will automatically equip them if you happen to get disarmed (either from stam loss or getting hit while holding a throwable weapon/bow).

Strengths[edit | edit source]

  • Very fast weapon, can be used as a last effort to land a hit on the opponent when getting disarmed.
  • Fists' animations are difficult to predict properly, making them hard to react to.

Weaknesses[edit | edit source]

  • Fists' held parry won't block any weapon in the game other than fists, restricting your defense capabilities.
  • Fists cannot chamber any other weapon that isnt fists, once again, limiting your defensive maneuvers.

Skins / Components[edit | edit source]

Fists do not have skins or components, however you can still "customize" them by equipping a cosmetic item on the "Hands" slot.

Notes and Trivia[edit | edit source]

  • This is the only weapon in the game that cannot chamber nor parry other weapons besides fists.
  • You can use the angle attack reticle to "select" the fist that you're going to use to fist (look left to use right fist and vice-versa).
  • Kicks can disable fists's held parry, making them pretty vulnerable against jumpkicks.