Documentation
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This is the infobox for Ranged Items in Mordhau.
Usage[]
{{Ranged infobox | name = | image = | points = | cost = | level = | weapontype = | ammo = | dmghead = | dmgtorso = | dmglegs = | dmgwood = | dmgstone = | projectile = | draw = | reload = | canflinch = | gravity = }}
Example[]
{{Ranged infobox | name = Crossbow | image = Gear_Crossbow.png | points = 21 | cost = ? | level = ? | weapontype = Crossbow | ammo = 12 | dmghead = 110/100/67/65 | dmgtorso = 60/50/42/40 | dmglegs = 50/40/35/31 | dmgwood = 5 | dmgstone = 1 | projectile = 8350ms | draw = 300ms | reload = 2300ms | canflinch = No | gravity = 0.5 }}
Parameters[]
- name
- Name of the item. Defaults to
{{PAGENAME}}
. - image
- Image of the item. Format: xxxxx.png (Auto sizes to 256px in width).
- points
- Cost of the item in loadout points.
- cost
- Cost of the item in gold to unlock the item, not including skins.
- level
- Level requirement to unlock the item.
- weapontype
- Weapon type of the item. (e.g. Bow, Crossbow, Thrown, etc)
- ammo
- Max ammo of the weapon
- dmghead
- Damage this item does to the head against No Armor / Light Armor / Medium Armor / Heavy Armor.
- dmgtorso
- Damage this item does to the torso against No Armor / Light Armor / Medium Armor / Heavy Armor.
- dmglegs
- Damage this item does to the legs against No Armor / Light Armor / Medium Armor / Heavy Armor.
- dmgwood
- Damage this item does to wooden vehicles/defenses.
- dmgstone
- Damage this item does to stone defenses.
- projectile
- Projectile speed in the air, in (ms).
- draw
- Draw speed, in (ms).
- reload
- Reload speed, in (ms).
- canflinch
- Enter Yes or No. Yes: Interrupts enemy attacks on hit. No: Enemy attacks remain uninterrupted on hit.
- gravity
- The Scaling to the gravity of the projectile in the air, to represent it's weight/mass as it flies.