(Added entries and data for MANY missing weapons, including all of the peasant-exclusive ones. Also added notes section) Tag: Visual edit |
No edit summary Tag: Visual edit |
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[[File:cutout-rack.png|right|150px]] |
[[File:cutout-rack.png|right|150px]] |
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− | '''{{PAGENAME}}''' are a core element of [[Mordhau]], due to its emphasis on skill-based combat. Players will be able to wield a variety of weapons, each customized out of individual pieces, including blades, crossguards, grips, heads, wood, all unique to the weapon types. |
+ | '''{{PAGENAME}}''' are a core element of [[Mordhau]], due to its emphasis on skill-based combat. Players will be able to wield a variety of weapons, each customized out of individual pieces, including blades, crossguards, grips, heads, wood, all unique to the weapon types. Many weapons have an alternative mode, which could range anywhere from changing your grip on the weapon for different properties, to straight-up throwing it. |
+ | |||
+ | The weapons each do different amounts of damage depending on which part of the opponent's body is hit, and how well-armored that body part is. Damage is shown for each region of the body, with the first number being for an unarmored body part, the second number for lightly armored ones, third for medium armor, and fourth for heavy armor. |
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==List== |
==List== |
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=One Handed= |
=One Handed= |
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Line 38: | Line 40: | ||
|700 |
|700 |
||
|Repairs wooden structures on hit. Thrown with alt mode. |
|Repairs wooden structures on hit. Thrown with alt mode. |
||
⚫ | |||
⚫ | |||
+ | |Lute (Alt mode) |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
+ | |??? |
||
⚫ | |||
|- |
|- |
||
|2||Dagger (Swing)||45|| data-sort-value="48" |48/40/30/25|| data-sort-value="33" |33/25/15/10|| data-sort-value="23" | 23/15/8/5||5||10 ||7||15||6||No||Yes ||100||400||625||400|| 700 |
|2||Dagger (Swing)||45|| data-sort-value="48" |48/40/30/25|| data-sort-value="33" |33/25/15/10|| data-sort-value="23" | 23/15/8/5||5||10 ||7||15||6||No||Yes ||100||400||625||400|| 700 |
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Line 125: | Line 147: | ||
|Peasants only |
|Peasants only |
||
|- |
|- |
||
− | |3||Cleaver (Swing) || 45 || data-sort-value="100" |100/ |
+ | |3||Cleaver (Swing) || 45 || data-sort-value="100" |100/70/50/40 || data-sort-value="60" |60/55/38/34 || data-sort-value="50" |55/50/34/30 ||7 ||10 ||7 ||17 ||6 ||No ||Yes ||110 ||450 ||650||450||400 |
+ | |Thrown with alt mode |
||
⚫ | |||
|- |
|- |
||
|3 |
|3 |
||
|Cleaver (Stab) |
|Cleaver (Stab) |
||
− | | |
+ | |45 |
+ | |14/11/9/7 |
||
⚫ | |||
+ | |12/9/7/5 |
||
⚫ | |||
+ | |8/5/4/2 |
||
− | | |
||
− | | |
+ | |6 |
− | | |
+ | |10 |
− | | |
+ | |7 |
− | | |
+ | |13 |
− | | |
+ | |6 |
− | | |
+ | |No |
− | | |
+ | |Yes |
− | | |
+ | |100 |
− | | |
+ | |525 |
− | | |
+ | |750 |
− | | |
+ | |350 |
− | | |
+ | |400 |
+ | |Thrown with alt mode |
||
− | | |
||
|- |
|- |
||
|3 |
|3 |
||
Line 166: | Line 188: | ||
|350 |
|350 |
||
|700 |
|700 |
||
− | |Peasants only. Thrown with alt mode. |
+ | |Peasants only. Thrown with alt mode. One of the fastest weapons in the game, but also unable to make enemies flinch |
|- |
|- |
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|3 |
|3 |
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Line 186: | Line 208: | ||
|350 |
|350 |
||
|700 |
|700 |
||
− | |Peasants only. Thrown with alt mode. |
+ | |Peasants only. Thrown with alt mode. One of the fastest weapons in the game, but also unable to make enemies flinch |
|- |
|- |
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|3 |
|3 |
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Line 239: | Line 261: | ||
|4 |
|4 |
||
|Warhammer (Stab) |
|Warhammer (Stab) |
||
− | | |
+ | |60 |
+ | |34/33/31/30 |
||
− | | |
||
+ | |24/23/21/20 |
||
− | | |
||
+ | |19/13/11/10 |
||
− | | |
||
− | | |
+ | |6 |
− | | |
+ | |10 |
− | | |
+ | |7 |
− | | |
+ | |18 |
− | | |
+ | |11 |
− | | |
+ | |Yes |
− | | |
+ | |Yes |
− | | |
+ | |115 |
− | | |
+ | |500 |
− | | |
+ | |775 |
− | | |
+ | |350 |
− | | |
+ | |400 |
| |
| |
||
|- |
|- |
||
|4 |
|4 |
||
|Warhammer (Alt swing) |
|Warhammer (Alt swing) |
||
− | | |
+ | |60 |
+ | |100/77/76/70 |
||
− | | |
||
+ | |38/37/36/35 |
||
− | | |
||
+ | |35/34/31/30 |
||
− | | |
||
− | | |
+ | |7 |
− | | |
+ | |10 |
− | | |
+ | |7 |
− | | |
+ | |19 |
− | | |
+ | |11 |
− | | |
+ | |Yes |
− | | |
+ | |No |
− | | |
+ | |125 |
− | | |
+ | |475 |
− | | |
+ | |700 |
− | | |
+ | |475 |
− | | |
+ | |400 |
| |
| |
||
|- |
|- |
||
|4 |
|4 |
||
− | |Warhammer ( |
+ | |Warhammer (Alt stab) |
− | | |
+ | |60 |
+ | |34/33/31/30 |
||
− | | |
||
+ | |24/23/21/20 |
||
− | | |
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+ | |19/13/11/10 |
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− | | |
||
− | | |
+ | |6 |
− | | |
+ | |10 |
− | | |
+ | |7 |
− | | |
+ | |18 |
− | | |
+ | |11 |
− | | |
+ | |Yes |
− | | |
+ | |No |
− | | |
+ | |115 |
− | | |
+ | |500 |
− | | |
+ | |775 |
− | | |
+ | |350 |
− | | |
+ | |400 |
| |
| |
||
|- |
|- |
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Line 511: | Line 533: | ||
!Cost!!Name!!Length (cm)!!Head Damage!!Body Damage!!Legs Damage!!Miss Cost!!Feint Cost!!Morph Cost!!Stamina Drain!!Parry Drain Negation!!Stop on hit!!Can Combo!!Knockback!!Windup (ms)!!Combo (ms)!!Release (ms)!!Recovery (ms) |
!Cost!!Name!!Length (cm)!!Head Damage!!Body Damage!!Legs Damage!!Miss Cost!!Feint Cost!!Morph Cost!!Stamina Drain!!Parry Drain Negation!!Stop on hit!!Can Combo!!Knockback!!Windup (ms)!!Combo (ms)!!Release (ms)!!Recovery (ms) |
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!Notes |
!Notes |
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⚫ | |||
− | |1||Lute|| || || || || || || || || || || || || || || || |
||
⚫ | |||
|- |
|- |
||
|1||Training Sword (Swing)|| 105|| 11/10/9/8||6/5/4/3 |
|1||Training Sword (Swing)|| 105|| 11/10/9/8||6/5/4/3 |
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Line 719: | Line 738: | ||
|- |
|- |
||
|14||Longsword (Alt Swing)||60|| data-sort-value="74" |74/63/61/60|| data-sort-value="44" |44/43/41/40|| data-sort-value="39" |39/33/31/30||8||10||7||18||12||Yes||Yes||100||575||800||525||700 |
|14||Longsword (Alt Swing)||60|| data-sort-value="74" |74/63/61/60|| data-sort-value="44" |44/43/41/40|| data-sort-value="39" |39/33/31/30||8||10||7||18||12||Yes||Yes||100||575||800||525||700 |
||
+ | |Capable of knocking an enemy's helmet off (Needs confirmation) |
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⚫ | |||
|- |
|- |
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|14||Longsword (Alt Stab)||60|| data-sort-value="44" |44/43/41/40|| data-sort-value="29" |29/28/26/25|| data-sort-value="24" |24/18/16/15||7||10||7||17||12||Yes||Yes||100||550||775||350||700 |
|14||Longsword (Alt Stab)||60|| data-sort-value="44" |44/43/41/40|| data-sort-value="29" |29/28/26/25|| data-sort-value="24" |24/18/16/15||7||10||7||17||12||Yes||Yes||100||550||775||350||700 |
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Line 1,195: | Line 1,214: | ||
|- |
|- |
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|4||Blacksmith Hammer (Alt Mode)|| data-sort-value="50" |50/45/27/25|| data-sort-value="30" |30/25/22/20|| data-sort-value="20" |20/15/12/10||1||No||2100||1.4 |
|4||Blacksmith Hammer (Alt Mode)|| data-sort-value="50" |50/45/27/25|| data-sort-value="30" |30/25/22/20|| data-sort-value="20" |20/15/12/10||1||No||2100||1.4 |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |Cleaver (Alt mode) |
||
+ | |140/85/45/30 |
||
+ | |40/35/25/15 |
||
+ | |30/25/15/5 |
||
⚫ | |||
+ | |No |
||
+ | |2400 |
||
+ | |1.1 |
||
| |
| |
||
|- |
|- |
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Line 1,259: | Line 1,289: | ||
|} |
|} |
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=Shields= |
=Shields= |
||
+ | While a shield is on your character's body - in hand or strapped to the back - it is able to passively block some projectiles that may hit the shield, particularly arrows and crossbow bolts. Additionally, holding down the Alt Weapon Mode button with certain shields will allow you to enter Shield Wall Mode, holding the shield up and automatically blocking all incoming attacks that hit the shield for even less stamina than usual - however, this comes with a few drawbacks. It takes a few seconds to initiate this mode, your camera turning is restricted and stamina regeneration is prevented while in this mode, and you cannot attack without canceling the shield wall in the process. |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
|- |
|- |
||
!Cost!!Name!!Size!!Turn Cap!!Parry Drain Negation!!Is Block Held!!Block Movement Restrictions |
!Cost!!Name!!Size!!Turn Cap!!Parry Drain Negation!!Is Block Held!!Block Movement Restrictions |
||
+ | !Alt mode function |
||
|- |
|- |
||
|6||Targe||27.5/40/37.5|| data-sort-value="325" |325/227.5||12||No||None |
|6||Targe||27.5/40/37.5|| data-sort-value="325" |325/227.5||12||No||None |
||
+ | |Throw |
||
|- |
|- |
||
|6||Heater Shield||27.5/40/42.5||287.5/201.25||11||Yes||None |
|6||Heater Shield||27.5/40/42.5||287.5/201.25||11||Yes||None |
||
+ | |Shield wall |
||
|- |
|- |
||
|9||Buckler|| data-sort-value="20" |20/45/45|| data-sort-value="325" |325/227.5||13||No||None |
|9||Buckler|| data-sort-value="20" |20/45/45|| data-sort-value="325" |325/227.5||13||No||None |
||
+ | |??? |
||
|- |
|- |
||
|9||Kite Shield||27.5/40/47.5||287.5/201.25||12||Yes||None |
|9||Kite Shield||27.5/40/47.5||287.5/201.25||12||Yes||None |
||
+ | |??? |
||
|- |
|- |
||
|12 |
|12 |
||
Line 1,278: | Line 1,314: | ||
|No |
|No |
||
|None |
|None |
||
+ | |??? |
||
|} |
|} |
||
==Miscellaneous== |
==Miscellaneous== |
||
Line 1,284: | Line 1,321: | ||
!Cost!!Name!!Ammo!!Function |
!Cost!!Name!!Ammo!!Function |
||
|- |
|- |
||
− | |1||Bandage|| 2|| Restores 50 health to the user after a short animation |
+ | |1||Bandage|| 2|| Restores 50 health to the user after a short animation. Dropped if player is hit with a melee attack while holding. |
⚫ | |||
⚫ | |||
+ | |Lute |
||
+ | | - |
||
+ | |Allows the user to play a few musical notes while held. This provides no real benefit, but the alt mode turns the lute into a blunt weapon. |
||
|- |
|- |
||
|2||Pavise Shield||1|| data-sort-value="325" |Deploys a portable wall that is roughly chest-high. Can also passively block projectiles like other shields, but does not function as an actual shield. |
|2||Pavise Shield||1|| data-sort-value="325" |Deploys a portable wall that is roughly chest-high. Can also passively block projectiles like other shields, but does not function as an actual shield. |
||
|- |
|- |
||
− | |2||Smoke Bomb||1||Throw to create a large cloud of smoke for about 12 seconds around the point of impact, obscuring vision. Can extinguish any fires it is directly thrown at. |
+ | |2||Smoke Bomb||1||Throw to create a large cloud of smoke for about 12 seconds around the point of impact, obscuring vision. Can extinguish any fires it is directly thrown at. Dropped if player is hit with a melee attack while holding. |
|- |
|- |
||
|4||Bear Trap|| data-sort-value="20" |1|| data-sort-value="325" |Deploys a trap on the floor, which knocks down and significantly damages the first person who steps on it. Players who are crouching can walk across it safely. |
|4||Bear Trap|| data-sort-value="20" |1|| data-sort-value="325" |Deploys a trap on the floor, which knocks down and significantly damages the first person who steps on it. Players who are crouching can walk across it safely. |
||
|- |
|- |
||
− | |6||Fire Bomb||1||Throw to ignite a section of ground for about 10 seconds, constantly damaging anything in the area. The damage rapidly increases the longer a player remains in the area. |
+ | |6||Fire Bomb||1||Throw to ignite a section of ground for about 10 seconds, constantly damaging anything in the area. The damage rapidly increases the longer a player remains in the area. Dropped if player is hit with a melee attack while holding. |
|- |
|- |
||
|6 |
|6 |
Revision as of 05:38, 7 July 2020
This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions. |
Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "Give each weapon its own page with an info box that displays all appropriate stats."
This article is a stub. You can help Mordhau Wiki by expanding it. |
Weapons are a core element of Mordhau, due to its emphasis on skill-based combat. Players will be able to wield a variety of weapons, each customized out of individual pieces, including blades, crossguards, grips, heads, wood, all unique to the weapon types. Many weapons have an alternative mode, which could range anywhere from changing your grip on the weapon for different properties, to straight-up throwing it.
The weapons each do different amounts of damage depending on which part of the opponent's body is hit, and how well-armored that body part is. Damage is shown for each region of the body, with the first number being for an unarmored body part, the second number for lightly armored ones, third for medium armor, and fourth for heavy armor.
List
One Handed
Cost | Name | Length (cm) | Head Damage | Body Damage | Legs Damage | Miss Cost | Feint Cost | Morph Cost | Stamina Drain | Parry Drain Negation | Stop on hit | Can Combo | Knockback | Windup (ms) | Combo (ms) | Release (ms) | Recovery (ms) | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Short Sword (Swing) | 60 | 60/49/42/33 | 45/34/27/18 | 40/24/12/8 | 5 | 10 | 7 | 15 | 7 | No | Yes | 105 | 475 | 675 | 425 | 700 | Thrown with alt mode. |
1 | Short Sword (Stab) | 60 | 70/66/50/40 | 55/51/35/25 | 50/41/20/10 | 5 | 10 | 7 | 16 | 7 | No | Yes | 105 | 475 | 700 | 350 | 700 | Thrown with alt mode. |
1 | Wooden Mallet (Swing) | 30 | 28/27/26/25 | 18/17/16/15 | 13/7/6/5 | 7 | 10 | 7 | 15 | 8 | Yes | Yes | 110 | 450 | 675 | 450 | 700 | Repairs wooden structures on hit. Thrown with alt mode. |
1 | Wooden Mallet (Stab) | 30 | 26/24/22/20 | 16/14/12/10 | 11/9/7/5 | 0.7 | 10 | 7 | 15 | 8 | Yes | Yes | 100 | 550 | 825 | 350 | 700 | Repairs wooden structures on hit. Thrown with alt mode. |
1 | Lute (Alt mode) | ??? | ??? | ??? | ??? | ??? | ??? | ??? | ??? | ??? | ??? | ??? | ??? | ??? | ??? | ??? | ??? | |
2 | Dagger (Swing) | 45 | 48/40/30/25 | 33/25/15/10 | 23/15/8/5 | 5 | 10 | 7 | 15 | 6 | No | Yes | 100 | 400 | 625 | 400 | 700 | Thrown with alt mode. |
2 | Dagger (Stab) | 45 | 66/60/48/40 | 51/45/33/25 | 41/30/18/10 | 5 | 10 | 7 | 16 | 6 | No | Yes | 100 | 425 | 650 | 350 | 700 | Thrown with alt mode. |
2 | Heavy Branch (Swing) | 60 | 47/45/40/35 | 42/40/35/30 | 41/38/32/26 | 10 | 10 | 7 | 15 | 8 | Yes | Yes | 120 | 600 | 900 | 450 | 600 | Peasants only. Thrown with alt mode. |
2 | Heavy Branch (Stab) | 60 | 47/43/35/30 | 37/33/25/20 | 30/23/15/10 | 8 | 10 | 7 | 15 | 8 | Yes | Yes | 120 | 600 | 900 | 350 | 600 | Peasants only. Thrown with alt mode. |
2 | Wooden Shovel (Swing) | 100 | 30/27/25/20 | 25/22/20/15 | 20/17/15/10 | 10 | 10 | 7 | 18 | 15 | Yes | Yes | 130 | 575 | 825 | 500 | 700 | Peasants only |
2 | Wooden Shovel (Stab) | 100 | 30/25/22/18 | 20/15/12/8 | 15/10/7/3 | 10 | 10 | 7 | 18 | 15 | Yes | Yes | 130 | 600 | 800 | 325 | 700 | Peasants only |
3 | Cleaver (Swing) | 45 | 100/70/50/40 | 60/55/38/34 | 55/50/34/30 | 7 | 10 | 7 | 17 | 6 | No | Yes | 110 | 450 | 650 | 450 | 400 | Thrown with alt mode |
3 | Cleaver (Stab) | 45 | 14/11/9/7 | 12/9/7/5 | 8/5/4/2 | 6 | 10 | 7 | 13 | 6 | No | Yes | 100 | 525 | 750 | 350 | 400 | Thrown with alt mode |
3 | Carving Knife (Swing) | 22 | 22/18/12/10 | 17/13/7/5 | 12/8/4.5/2.5 | 3 | 10 | 7 | 12 | 7 | No | Yes | 80 | 300 | 300 | 350 | 700 | Peasants only. Thrown with alt mode. One of the fastest weapons in the game, but also unable to make enemies flinch |
3 | Carving Knife (Stab) | 22 | 25/22/15/13 | 20/17/10/8 | 15/12/5/3 | 3 | 10 | 7 | 12 | 7 | No | Yes | 80 | 375 | 375 | 350 | 700 | Peasants only. Thrown with alt mode. One of the fastest weapons in the game, but also unable to make enemies flinch |
3 | Pitchfork (Swing) | 131 | 27/25/22/18 | 17/15/12/8 | 12/10/7/3 | 10 | 10 | 7 | 18 | 15 | Yes | No | 130 | 575 | 875 | 500 | 700 | Peasants only |
3 | Pitchfork (Stab) | 131 | 30/25/22/18 | 20/15/12/8 | 15/10/7/3 | 10 | 10 | 7 | 18 | 15 | Yes | No | 130 | 600 | 800 | 325 | 700 | Peasants only |
4 | Blacksmith Hammer (Swing) | 33 | 48/47/46/45 | 33/32/31/30 | 28/22/21/20 | 9 | 10 | 7 | 18 | 11 | Yes | Yes | 125 | 475 | 700 | 450 | 700 | Repairs wooden structures on hit. Thrown with alt mode. |
4 | Blacksmith Hammer (Stab) | 33 | 38/37/36/35 | 23/22/21/20 | 18/12/11/10 | 8 | 10 | 7 | 16 | 11 | Yes | Yes | 115 | 550 | 825 | 350 | 700 | Repairs wooden structures on hit. Thrown with alt mode. |
4 | Warhammer (Swing) | 60 | 53/52/51/50 | 38/37/36/35 | 33/27/26/23 | 7 | 10 | 7 | 19 | 11 | Yes | Yes | 125 | 475 | 700 | 475 | 400 | |
4 | Warhammer (Stab) | 60 | 34/33/31/30 | 24/23/21/20 | 19/13/11/10 | 6 | 10 | 7 | 18 | 11 | Yes | Yes | 115 | 500 | 775 | 350 | 400 | |
4 | Warhammer (Alt swing) | 60 | 100/77/76/70 | 38/37/36/35 | 35/34/31/30 | 7 | 10 | 7 | 19 | 11 | Yes | No | 125 | 475 | 700 | 475 | 400 | |
4 | Warhammer (Alt stab) | 60 | 34/33/31/30 | 24/23/21/20 | 19/13/11/10 | 6 | 10 | 7 | 18 | 11 | Yes | No | 115 | 500 | 775 | 350 | 400 | |
5 | Axe (Swing) | 60 | 100/67/55/46 | 57/52/45/36 | 47/39/32/20 | 7 | 10 | 7 | 19 | 11 | No | Yes | 120 | 500 | 700 | 475 | 700 | |
5 | Axe (Stab) | 60 | 21/19/17/15 | 16/14/12/10 | 6/4/2/5 | 6 | 10 | 7 | 15 | 11 | Yes | Yes | 110 | 450 | 700 | 350 | 700 | |
5 | Sickle (Swing) | 43 | 100/55/40/25 | 55/40/25/20 | 45/30/10/5 | 8 | 10 | 7 | 14 | 11 | No | Yes | 100 | 475 | 700 | 500 | 400 | Peasants only. No alt mode. |
5 | Sickle (Stab) | 43 | 25/20/15/13 | 20/15/10/8 | 15/10/7/5 | 8 | 10 | 7 | 14 | 11 | No | Yes | 100 | 600 | 825 | 375 | 400 | Peasants only. No alt mode. |
6 | Arming Sword (Swing) | 75 | 75/65/43/30 | 60/50/28/25 | 50/40/13/10 | 6 | 10 | 7 | 17 | 11 | No | Yes | 100 | 475 | 675 | 475 | 700 | Thrown with alt mode. |
6 | Arming Sword (Stab) | 75 | 85/72/55/38 | 70/57/40/33 | 60/42/25/13 | 6 | 10 | 7 | 18 | 11 | No | Yes | 100 | 500 | 725 | 350 | 700 | Thrown with alt mode. |
6 | Frying Pan (Swing) | 51 | 48/47/46/45 | 33/32/31/30 | 28/22/21/20 | 9 | 10 | 7 | 18 | 11 | Yes | Yes | 125 | 500 | 725 | 475 | 700 | Peasants only. Thrown with alt mode. |
6 | Frying Pan (Stab) | 51 | 38/37/36/35 | 23/22/21/20 | 18/12/11/10 | 8 | 10 | 7 | 16 | 11 | Yes | Yes | 115 | 550 | 825 | 350 | 700 | Peasants only. Thrown with alt mode. |
8 | Falchion (Swing) | 75 | 100/72/56/49 | 70/52/41/38 | 60/37/26/18 | 6 | 10 | 7 | 19 | 12 | No | Yes | 115 | 525 | 700 | 500 | 700 | Thrown with alt mode. |
8 | Falchion (Stab) | 75 | 70/60/49/35 | 55/45/34/25 | 45/35/19/10 | 6 | 10 | 7 | 17 | 12 | No | Yes | 115 | 550 | 775 | 350 | 700 | Thrown with alt mode. |
9 | Short Spear (Swing) | 120 | 75/45/30/25 | 40/30/20/15 | 35/20/10/5 | 8 | 10 | 7 | 16 | 12 | No | No | 100 | 550 | 775 | 500 | 700 | Thrown with alt mode. |
9 | Short Spear (Stab) | 120 | 100/75/55/45 | 65/60/45/35 | 55/50/30/25 | 10 | 10 | 7 | 19 | 12 | No | Yes | 125 | 575 | 800 | 350 | 700 | Thrown with alt mode. |
9 | Heavy Handaxe (Swing) | 70 | 100/100/68/50 | 75/62/53/40 | 65/52/43/35 | 9 | 10 | 7 | 19 | 12 | No | Yes | 130 | 600 | 700 | 475 | 500 | Does significant damage to wooden structures |
9 | Heavy Handaxe (Stab) | 70 | 100/80/60/40 | 75/65/50/35 | 65/55/40/25 | 9 | 10 | 7 | 18 | 12 | No | Yes | 120 | 600 | 700 | 350 | 500 | |
9 | Heavy Handaxe (Alt swing) | 70 | 55/54/46/45 | 45/44/43/42 | 40/39/38/37 | 9 | 10 | 7 | 19 | 12 | Yes | Yes | 130 | 600 | 675 | 475 | 500 | Repairs wooden structures on hit |
9 | Heavy Handaxe (Alt stab) | 70 | 100/80/60/45 | 75/65/50/35 | 65/55/40/25 | 9 | 10 | 7 | 18 | 12 | No | Yes | 120 | 625 | 725 | 350 | 500 | |
11 | Mace (Swing) | 60 | 63/62/61/60 | 53/52/51/50 | 43/37/36/35 | 10 | 10 | 7 | 19 | 13 | Yes | Yes | 130 | 625 | 850 | 475 | 700 | |
11 | Mace (Stab) | 60 | 35/33/32/30 | 25/23/22/20 | 20/13/12/10 | 7 | 10 | 7 | 17 | 13 | Yes | Yes | 115 | 500 | 750 | 350 | 700 | |
12 | Rapier (Swing) | 89 | 64/50/35/30 | 49/35/20/15 | 44/25/10/5 | 7 | 10 | 7 | 15 | 10 | No | Yes | 100 | 450 | 675 | 475 | 700 | Thrown with alt mode. |
12 | Rapier (Stab) | 89 | 100/67/49/45 | 60/52/34/30 | 50/37/19/15 | 8 | 10 | 7 | 18 | 10 | No | Yes | 100 | 475 | 700 | 350 | 700 | Thrown with alt mode. |
12 | Bastard Sword (Swing) | 90 | 90/70/42/37 | 75/55/32/27 | 60/40/22/17 | 7 | 10 | 7 | 18 | 13 | No | Yes | 105 | 525 | 700 | 475 | 700 | Can be used with one or two hands |
12 | Bastard Sword (Stab) | 90 | 85/75/60/44 | 70/60/45/34 | 60/45/30/19 | 7 | 10 | 7 | 18 | 13 | No | Yes | 105 | 550 | 775 | 325 | 700 | Can be used with one or two hands |
15 | Messer (Swing) | 98 | 100/75/60/52 | 70/60/50/40 | 60/50/40/34 | 10 | 10 | 7 | 19 | 13 | No | Yes | 125 | 550 | 700 | 525 | 700 | Can be used with one or two hands |
15 | Messer (Stab) | 98 | 60/45/35/30 | 50/35/25/20 | 45/30/20/15 | 9 | 10 | 7 | 17 | 13 | No | Yes | 105 | 575 | 800 | 350 | 700 | Can be used with one or two hands |
Two Handed
Cost | Name | Length (cm) | Head Damage | Body Damage | Legs Damage | Miss Cost | Feint Cost | Morph Cost | Stamina Drain | Parry Drain Negation | Stop on hit | Can Combo | Knockback | Windup (ms) | Combo (ms) | Release (ms) | Recovery (ms) | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Training Sword (Swing) | 105 | 11/10/9/8 | 6/5/4/3 | 3/3/2/2 | 8 | 10 | 7 | 15 | 12 | No | Yes | 110 | 550 | 750 | 525 | 700 | No alt mode. |
1 | Training Sword (Stab) | 105 | 11/10/9/8 | 6/5/4/3 | 3/3/2/2 | 8 | 10 | 7 | 15 | 12 | No | Yes | 110 | 600 | 825 | 350 | 700 | No alt mode. |
2 | Quarterstaff (Swing) | 120 | 29/28/26/25 | 24/23/21/20 | 14/13/11/10 | 8 | 10 | 7 | 17 | 10 | Yes | Yes | 110 | 525 | 725 | 425 | 700 | |
2 | Quarterstaff (Stab) | 120 | 29/28/26/25 | 24/23/21/20 | 14/13/11/10 | 8 | 10 | 7 | 17 | 10 | Yes | Yes | 110 | 550 | 775 | 350 | 700 | |
3 | Rake (Swing) | 60 | 42/38/30/20 | 37/33/25/15 | 32/23/15/5 | 13 | 10 | 7 | 20 | 15 | Yes | Yes | 110 | 625 | 925 | 500 | 700 | Peasants only. No alt mode. |
3 | Rake (Stab) | 60 | 35/30/25/20 | 25/20/15/10 | 20/15/10/5 | 10 | 10 | 7 | 20 | 15 | Yes | Yes | 110 | 600 | 800 | 325 | 700 | Peasants only. No alt mode. |
12 | Bastard Sword (Alt Swing) | 90 | 90/70/42/37 | 75/55/32/27 | 60/40/22/17 | 7 | 10 | 7 | 18 | 13 | No | Yes | 105 | 525 | 700 | 525 | 700 | Can be used with one or two hands |
12 | Bastard Sword (Alt Stab) | 90 | 85/75/60/44 | 70/60/45/34 | 60/45/30/19 | 7 | 10 | 7 | 18 | 13 | No | Yes | 105 | 550 | 775 | 350 | 700 | Can be used with one or two hands |
12 | Hoe (swing) | 86 | 50/45/39/35 | 45/40/34/30 | 30/30/24/27 | 13 | 10 | 7 | 20 | 15 | No | Yes | 110 | 625 | 925 | 500 | 700 | Peasants only. No alt mode. |
12 | Hoe (stab) | 86 | 35/30/25/20 | 25/20/15/10 | 20/15/10/5 | 10 | 10 | 7 | 20 | 15 | Yes | Yes | 110 | 625 | 825 | 325 | 700 | Peasants only. No alt mode. |
12 | Rusty Fork (Swing) | 118 | 35/30/25/20 | 25/20/15/10 | 20/15/10/5 | 10 | 10 | 7 | 20 | 15 | No | Yes | 110 | 575 | 825 | 500 | 700 | Peasants only. No alt mode. |
12 | Rusty Fork (Stab) | 118 | 70/65/45/40 | 55/50/35/30 | 45/40/20/15 | 10 | 10 | 7 | 20 | 15 | No | Yes | 130 | 675 | 875 | 325 | 700 | Peasants only. No alt mode. |
14 | Billhook (Swing) | 130 | 100/65/40/35 | 65/50/30/25 | 65/50/30/25 | 10 | 10 | 7 | 19 | 12 | No | Yes | -180 | 600 | 800 | 525 | 700 | Dismounts players on hit |
14 | Billhook (Stab) | 130 | 100/75/58/43 | 75/60/50/35 | 60/45/35/25 | 11 | 10 | 7 | 18 | 12 | No | Yes | 125 | 600 | 825 | 350 | 700 | Dismounts players on hit |
14 | Billhook (Alt Swing) | 130 | 100/65/40/35 | 65/50/30/25 | 65/50/30/25 | 10 | 10 | 7 | 19 | 12 | No | Yes | 120 | 600 | 800 | 525 | 700 | Dismounts players on hit |
14 | Billhook (Alt Stab) | 130 | 100/75/58/43 | 75/60/50/35 | 60/45/35/25 | 11 | 10 | 7 | 18 | 12 | No | Yes | -170 | 600 | 825 | 350 | 700 | Dismounts players on hit |
14 | Longsword (Swing) | 105 | 100/83/52/42 | 72/68/37/34 | 62/48/27/19 | 8 | 10 | 7 | 18 | 12 | No | Yes | 110 | 550 | 750 | 525 | 700 | |
14 | Longsword (Stab) | 105 | 80/70/60/43 | 65/55/45/34 | 55/45/30/24 | 8 | 10 | 7 | 18 | 12 | No | Yes | 110 | 600 | 850 | 350 | 700 | |
14 | Longsword (Alt Swing) | 60 | 74/63/61/60 | 44/43/41/40 | 39/33/31/30 | 8 | 10 | 7 | 18 | 12 | Yes | Yes | 100 | 575 | 800 | 525 | 700 | Capable of knocking an enemy's helmet off (Needs confirmation) |
14 | Longsword (Alt Stab) | 60 | 44/43/41/40 | 29/28/26/25 | 24/18/16/15 | 7 | 10 | 7 | 17 | 12 | Yes | Yes | 100 | 550 | 775 | 350 | 700 | |
15 | Messer (Alt Swing) | 98 | 100/75/60/52 | 70/60/50/40 | 60/50/40/34 | 10 | 10 | 7 | 19 | 13 | No | Yes | 125 | 550 | 725 | 500 | 700 | Can be used with one or two hands |
15 | Messer (Alt Stab) | 98 | 60/45/35/30 | 50/35/25/20 | 45/30/20/15 | 9 | 10 | 7 | 17 | 13 | No | Yes | 105 | 575 | 800 | 325 | 700 | Can be used with one or two hands |
15 | War Axe (Swing) | 65 | 130/105/80/70 | 100/75/65/55 | 80/65/55/45 | 12 | 10 | 7 | 21 | 13 | No | Yes | 125 | 625 | 675 | 500 | 700 | |
15 | War Axe (Stab) | 65 | 23/22/21/20 | 13/12/11/10 | 13/7/6/5 | 7 | 10 | 7 | 17 | 13 | Yes | Yes | 105 | 575 | 825 | 350 | 700 | |
15 | Battle Axe (Swing) | 90 | 100/100/68/60 | 75/62/53/45 | 65/47/38/30 | 9 | 10 | 7 | 19 | 13 | No | Yes | 130 | 625 | 825 | 500 | 700 | |
15 | Battle Axe (Stab) | 90 | 23/22/21/20 | 13/12/11/10 | 13/7/6/5 | 8 | 10 | 7 | 17 | 13 | Yes | Yes | 105 | 550 | 800 | 350 | 700 | |
15 | Battle Axe (Alt Swing) | 70 | 100/100/68/60 | 75/62/53/45 | 65/47/38/30 | 10 | 10 | 7 | 19 | 13 | No | Yes | 125 | 525 | 700 | 500 | 700 | |
15 | Battle Axe (Alt Stab) | 70 | 23/22/21/20 | 13/12/1/10 | 13/7/6/5 | 7 | 10 | 7 | 17 | 13 | Yes | Yes | 105 | 550 | 800 | 350 | 700 | |
15 | Club (Swing) | 85 | 80/79/56/55 | 50/49/46/45 | 45/34/31/30 | 13 | 10 | 7 | 21 | 9 | Yes | Yes | 135 | 675 | 850 | 450 | 700 | Peasants only. No alt mode. |
15 | Club (Stab) | 75 | 80/34/31/30 | 30/29/26/25 | 25/19/16/15 | 10 | 10 | 7 | 19 | 9 | Yes | Yes | 125 | 625 | 900 | 325 | 700 | Peasants only. No alt mode. |
15 | Pickaxe (Swing) | 55 | 100/100/47/44 | 47/45/37/34 | 37/35/22/19 | 13 | 10 | 7 | 23 | 16 | No | No | 130 | 650 | 1050 | 500 | 700 | Peasants only. Does incredible damage to stone structures. No alt mode. |
15 | Pickaxe (Stab) | 55 | 35/32/28/20 | 30/27/23/15 | 20/17/13/5 | 10 | 10 | 7 | 20 | 16 | Yes | No | 125 | 600 | 1000 | 350 | 700 | Peasants only. No alt mode. |
15 | Rusty Shovel (Swing) | 100 | 57/45/39/33 | 52/40/34/28 | 37/30/24/18 | 13 | 10 | 7 | 20 | 15 | No | Yes | 120 | 650 | 925 | 500 | 700 | Peasants only. No alt mode. |
15 | Rusty Shovel (Stab) | 100 | 40/39/25/20 | 35/34/20/15 | 30/29/15/10 | 10 | 10 | 7 | 20 | 15 | No | Yes | 110 | 625 | 825 | 325 | 700 | Peasants only. No alt mode. |
15 | Scythe (Swing) | 105 | 120/100/35/30 | 100/80/25/20 | 90/70/15/10 | 15 | 10 | 7 | 20 | 15 | No | No | 130 | 625 | 775 | 500 | 700 | Peasants only. No alt mode. |
15 | Scythe (Stab) | 105 | 23/20/17/15 | 18/15/12/10 | 13/10/7/5 | 10 | 10 | 7 | 20 | 15 | Yes | Yes | 110 | 675 | 875 | 325 | 700 | Peasants only. No alt mode. |
15 | Sledgehammer (Swing) | 50 | 100/100/75/65 | 80/70/60/50 | 70/60/50/40 | 20 | 10 | 7 | 28 | 16 | Yes | No | 130 | 800 | 1250 | 475 | 700 | Peasants only. Deals considerable damage to structures. Alt mode exists but is inaccessible. |
15 | Sledgehammer (Stab) | 50 | 52/48/45/38 | 42/38/35/28 | 37/33/30/23 | 15 | 10 | 7 | 17 | 16 | Yes | No | 125 | 600 | 1000 | 350 | 700 | Peasants only. Repairs wooden structures. Alt mode exists but is inaccessible. |
18 | Estoc (Swing) | 120 | 60/55/38/30 | 45/40/28/20 | 40/30/18/10 | 8 | 10 | 7 | 16 | 12 | No | Yes | 105 | 525 | 700 | 525 | 700 | |
18 | Estoc (Stab) | 120 | 100/70/66/51 | 70/55/51/36 | 60/40/36/21 | 8 | 10 | 7 | 18 | 12 | No | Yes | 130 | 600 | 825 | 375 | 700 | |
18 | Pole Axe (Swing) | 105 | 100/78/53/49 | 70/63/38/34 | 65/53/28/24 | 9 | 10 | 7 | 18 | 13 | No | Yes | 120 | 600 | 800 | 500 | 700 | |
18 | Pole Axe (Stab) | 105 | 100/83/65/50 | 75/68/50/35 | 65/53/35/20 | 9 | 10 | 7 | 18 | 13 | No | Yes | 125 | 625 | 850 | 350 | 700 | |
18 | Pole Axe (Alt Swing) | 105 | 100/78/53/49 | 70/63/38/34 | 65/53/28/24 | 9 | 10 | 7 | 18 | 13 | No | Yes | 120 | 600 | 800 | 500 | 700 | |
18 | Pole Axe (Alt Stab) | 90 | 100/63/61/60 | 49/48/46/45 | 44/38/36/35 | 8 | 10 | 7 | 19 | 13 | Yes | Yes | 125 | 625 | 850 | 525 | 700 | |
21 | Executioner's Sword (Swing) | 110 | 120/110/80/70 | 100/90/60/50 | 100/60/45/35 | 12 | 10 | 7 | 20 | 13 | No | No | 125 | 650 | 850 | 500 | 700 | Decapitates enemies on a fatal headshot |
21 | Executioner's Sword (Stab) | 110 | 50/45/30/25 | 35/30/20/15 | 25/15/10/10 | 9 | 10 | 7 | 18 | 13 | No | No | 115 | 625 | 850 | 350 | 700 | |
21 | Greatsword (Swing) | 120 | 100/80/60/50 | 75/65/43/38 | 65/55/34/34 | 10 | 10 | 7 | 19 | 13 | No | Yes | 130 | 575 | 775 | 525 | 700 | |
21 | Greatsword (Stab) | 120 | 100/75/65/48 | 70/60/50/35 | 60/50/35/25 | 10 | 10 | 7 | 19 | 13 | No | Yes | 125 | 650 | 900 | 350 | 700 | |
21 | Greatsword (Alt Swing) | 90 | 75/65/49/45 | 60/50/34/30 | 55/40/24/20 | 9 | 10 | 7 | 18 | 13 | No | Yes | 130 | 575 | 775 | 525 | 700 | |
21 | Greatsword (Alt Stab) | 90 | 100/75/66/49 | 75/60/51/40 | 65/45/36/25 | 9 | 10 | 7 | 18 | 13 | No | Yes | 125 | 600 | 850 | 350 | 700 | |
21 | Maul (Swing) | 60 | 100/100/100/100 | 85/83/77/75 | 75/68/62/60 | 13 | 10 | 7 | 24 | 13 | Yes | No | 135 | 725 | 900 | 475 | 900 | |
21 | Maul (Stab) | 60 | 49/48/46/45 | 40/38/36/35 | 35/28/26/25 | 11 | 10 | 7 | 19 | 13 | Yes | No | 125 | 650 | 925 | 350 | 700 | |
21 | Eveningstar (Swing) | 90 | 100/100/72/70 | 62/59/57/55 | 57/44/42/40 | 14 | 10 | 7 | 21 | 13 | Yes | 675 | 850 | 475 | 700 | |||
21 | Eveningstar (Stab) | 90 | 60/55/51/50 | 45/40/36/35 | 40/30/26/25 | 12 | 10 | 7 | 17 | 13 | 625 | 900 | 350 | 700 | ||||
21 | Eveningstar (Alt Swing) | 60 | 100/73/67/66 | 60/58/52/51 | 50/43/37/36 | 9 | 10 | 7 | 20 | 13 | Yes | 675 | 850 | 475 | 700 | |||
21 | Eveningstar (Alt Stab) | 60 | 75/70/65/60 | 65/60/55/50 | 45/40/35/30 | 15 | 10 | 7 | 21 | 13 | 675 | 950 | 350 | 700 | ||||
24 | Bardiche (Swing) | 120 | 115/100/71/60 | 100/75/51/40 | 90/65/41/34 | 10 | 10 | 7 | 20 | 13 | No | Yes | 130 | 625 | 800 | 500 | 600 | |
24 | Bardiche (Stab) | 120 | 55/48/40/35 | 40/33/25/20 | 35/28/20/15 | 9 | 10 | 7 | 18 | 13 | No | Yes | 115 | 625 | 875 | 350 | 600 | |
27 | Spear (Swing) | 180 | 45/40/32/27.5 | 30/25/17/12.5 | 30/20/12/7.5 | 13 | 10 | 7 | 17 | 11 | No | No | 100 | 625 | 950 | 500 | 700 | One of the longest weapons in the game |
27 | Spear (Stab) | 180 | 100/77/67/45 | 75/62/52/35 | 70/47/37/20 | 13 | 10 | 7 | 19 | 11 | No | No | 135 | 650 | 925 | 350 | 700 | One of the longest weapons in the game |
27 | Spear (Alt Swing) | 135 | 75/64/48/35 | 60/49/33/20 | 55/39/23/10 | 11 | 10 | 7 | 17 | 12 | No | Yes | 100 | 575 | 675 | 450 | 700 | |
27 | Spear (Alt Stab) | 135 | 100/75/70/50 | 70/60/50/35 | 65/45/35/20 | 11 | 10 | 7 | 18 | 12 | No | Yes | 135 | 575 | 775 | 350 | 700 | |
27 | Zweihander (Swing) | 135 | 115/100/70/55 | 100/75/55/40 | 70/60/40/34 | 12 | 10 | 7 | 20 | 13 | No | Yes | 135 | 650 | 825 | 525 | 700 | |
27 | Zweihander (Stab) | 135 | 100/75/70/55 | 75/60/55/40 | 65/50/45/30 | 12 | 10 | 7 | 20 | 13 | No | Yes | 130 | 650 | 875 | 350 | 700 | |
27 | Zweihander (Alt Swing) | 105 | 100/70/52/48 | 60/55/37/33 | 50/40/22/18 | 11 | 10 | 7 | 18 | 13 | No | Yes | 130 | 600 | 800 | 525 | 700 | |
27 | Zweihander (Alt Stab) | 105 | 100/78/70/55 | 75/63/55/40 | 65/53/45/30 | 11 | 10 | 7 | 18 | 13 | No | Yes | 130 | 625 | 850 | 350 | 700 | |
27 | Halberd (Swing) | 135 | 115/100/65/52 | 100/60/50/37 | 85/50/35/27 | 13 | 10 | 7 | 19 | 13 | No | Yes | 130 | 625 | 825 | 500 | 700 | |
27 | Halberd (Stab) | 135 | 100/85/65/55 | 70/65/50/40 | 65/50/35/25 | 13 | 10 | 7 | 19 | 13 | No | Yes | 130 | 650 | 900 | 350 | 700 | |
27 | Halberd (Alt Swing) | 165 | 160/120/80/67 | 100/60/50/37 | 95/45/35/22 | 16 | 10 | 7 | 21 | 13 | No | No | 130 | 675 | 1000 | 500 | 700 | |
27 | Halberd (Alt Stab) | 165 | 100/85/65/55 | 70/65/50/40 | 65/50/35/25 | 16 | 10 | 7 | 20 | 13 | No | No | 135 | 650 | 1000 | 350 | 700 | |
27 | Polehammer (Swing) | 120 | 100/100/75/64 | 62/61/55/51 | 60/59/54/50 | 15 | 10 | 7 | 21 | 13 | Yes | No | 135 | 700 | 875 | 475 | 800 | |
27 | Polehammer (Stab) | 120 | 65/61/45/39 | 55/51/36/29 | 54/50/35/28 | 13 | 10 | 7 | 19 | 13 | No | No | 130 | 675 | 900 | 300 | 800 | |
27 | Polehammer (Alt swing) | 120 | 100/100/100/75 | 75/70/40/35 | 70/65/38/34 | 15 | 10 | 7 | 20 | 13 | Yes | No | 135 | 700 | 875 | 475 | 800 | |
27 | Polehammer (Alt stab) | 120 | 65/61/45/39 | 55/51/36/29 | 54/50/35/28 | 13 | 10 | 7 | 19 | 13 | No | No | 130 | 675 | 900 | 300 | 800 |
Ranged
Cost | Name | Head Damage | Body Damage | Legs Damage | Max Ammo | Can Flinch | Projectile Speed | Gravity Scale | Notes |
---|---|---|---|---|---|---|---|---|---|
1 | Short Sword (Alt Mode) | 140/85/45/30 | 40/35/25/15 | 30/25/15/5 | 1 | No | 2400 | 1.1 | |
2 | Dagger (Alt Mode) | 140/85/45/30 | 40/35/25/15 | 30/25/15/5 | 1 | No | 2400 | 1.1 | |
2 | Rock | 43/40/32/30 | 23/20/17/15 | 13/10/7/5 | 5 | No | 2350 | 1.1 | Dropped if player is hit with a melee attack while holding |
2 | Heavy Branch (Alt mode) | 75/72/60/55 | 50/47/45/40 | 40/37/35/30 | 1 | No | 2200 | 1.4 | Peasants only |
3 | Carving Knife (Alt mode) | 140/85/45/30 | 40/35/25/15 | 30/25/15/5 | 1 | No | 2400 | 1.1 | Peasants only |
4 | Blacksmith Hammer (Alt Mode) | 50/45/27/25 | 30/25/22/20 | 20/15/12/10 | 1 | No | 2100 | 1.4 | |
4 | Cleaver (Alt mode) | 140/85/45/30 | 40/35/25/15 | 30/25/15/5 | 1 | No | 2400 | 1.1 | |
4 | Throwing Axe | 100/100/60/43 | 60/55/50/35 | 40/35/20/15 | 2 | No | 2350 | 1.1 | Dropped if player is hit with a melee attack while holding |
4 | Throwing Knife | 95/65/35/30 | 55/50/20/15 | 40/35/5/5 | 4 | No | 2400 | 1.1 | Dropped if player is hit with a melee attack while holding |
5 | Axe (Alt Mode) | 140/137/65/50 | 40/37/35/30 | 30/27/25/20 | 1 | No | 2350 | 1.1 | |
6 | Frying Pan (Alt mode) | 50/45/27/25 | 30/25/22/20 | 20/15/12/10 | 1 | No | 2100 | 1.4 | Peasants only |
6 | Arming Sword (Alt Mode) | 150/145/50/40 | 50/45/30/25 | 40/35/20/15 | 1 | No | 2400 | 1.1 | |
6 | Fire Bomb (Initial impact) | 10/10/10/10 | 5/5/5/5 | 5/5/5/5 | 1 | No | 2300 | 1.1 | Creates an area of fire around point of impact. Dropped if player is hit with a melee attack while holding |
8 | Falchion (Alt Mode) | 150/145/50/40 | 50/45/30/25 | 40/35/20/15 | 1 | No | 2400 | 1.1 | |
9 | Short Spear (Alt Mode) | 110/100/100/60 | 100/70/55/45 | 80/50/40/30 | 1 | No | 3000 | 1.1 | |
9 | Javelin | ||||||||
11 | Mace (Alt Mode) | 75/72/60/55 | 50/47/45/40 | 40/37/35/30 | 1 | No | 2200 | 1.4 | |
12 | Rapier (Alt Mode) | 150/145/50/40 | 50/45/30/25 | 40/35/20/15 | 1 | No | 2400 | 1.1 | |
18 | Recurve Bow | 100/70/43/40 | 50/40/23/20 | 40/34/20/15 | 24 | No | 7450 | 0.9 | Arrows can be lit on fire by holding bow near certain braziers. Dropped if player is hit with a melee attack while holding |
21 | Crossbow | 110/100/61/58 | 60/50/41/38 | 50/40/34/29 | 12 | No | 8050 | 0.5 | Character stops moving and looks to the ground for a moment when reloading. Dropped if player is hit with a melee attack while holding |
21 | Maul (Alt Mode) | 115/110/105/65 | 65/60/55/50 | 35/30/25/20 | 1 | No | 1450 | 1.7 | |
33 | Longbow | 100/100/54/50 | 70/50/36/34 | 50/40/27/25 | 16 | No | 7650 | 0.5 | Arrows can be lit on fire by holding bow near certain braziers. Dropped if player is hit with a melee attack while holding |
Shields
While a shield is on your character's body - in hand or strapped to the back - it is able to passively block some projectiles that may hit the shield, particularly arrows and crossbow bolts. Additionally, holding down the Alt Weapon Mode button with certain shields will allow you to enter Shield Wall Mode, holding the shield up and automatically blocking all incoming attacks that hit the shield for even less stamina than usual - however, this comes with a few drawbacks. It takes a few seconds to initiate this mode, your camera turning is restricted and stamina regeneration is prevented while in this mode, and you cannot attack without canceling the shield wall in the process.
Cost | Name | Size | Turn Cap | Parry Drain Negation | Is Block Held | Block Movement Restrictions | Alt mode function |
---|---|---|---|---|---|---|---|
6 | Targe | 27.5/40/37.5 | 325/227.5 | 12 | No | None | Throw |
6 | Heater Shield | 27.5/40/42.5 | 287.5/201.25 | 11 | Yes | None | Shield wall |
9 | Buckler | 20/45/45 | 325/227.5 | 13 | No | None | ??? |
9 | Kite Shield | 27.5/40/47.5 | 287.5/201.25 | 12 | Yes | None | ??? |
12 | Round Shield | 375/262.5 | 11 | No | None | ??? |
Miscellaneous
Cost | Name | Ammo | Function |
---|---|---|---|
1 | Bandage | 2 | Restores 50 health to the user after a short animation. Dropped if player is hit with a melee attack while holding. |
1 | Lute | - | Allows the user to play a few musical notes while held. This provides no real benefit, but the alt mode turns the lute into a blunt weapon. |
2 | Pavise Shield | 1 | Deploys a portable wall that is roughly chest-high. Can also passively block projectiles like other shields, but does not function as an actual shield. |
2 | Smoke Bomb | 1 | Throw to create a large cloud of smoke for about 12 seconds around the point of impact, obscuring vision. Can extinguish any fires it is directly thrown at. Dropped if player is hit with a melee attack while holding. |
4 | Bear Trap | 1 | Deploys a trap on the floor, which knocks down and significantly damages the first person who steps on it. Players who are crouching can walk across it safely. |
6 | Fire Bomb | 1 | Throw to ignite a section of ground for about 10 seconds, constantly damaging anything in the area. The damage rapidly increases the longer a player remains in the area. Dropped if player is hit with a melee attack while holding. |
6 | Medic Bag | 1 | Drops a bag of medical supplies. Players can interact with it to recover all of their health. Takes about 1 second to use, and can be used 4 times in total. Automatically disappears if left on the ground for 2 minutes. |
24 | Toolbox | 6 | Allows you to create the following structures, each using a different amount of ammo: A barricade of stakes (1 ammo), A plank wall with an arrow slit (1 ammo), A brazier to ignite arrows (but not crossbow bolts) and ballista shots - though it will not ignite players standing on top of them (3 ammo), or a small ballista that automatically resupplies itself with bolts (6 ammo). Each of these structures automatically build on their own after their initial placement, and persist until destroyed. |
Customization
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